ArchLoot Whitepaper
  • Welcome to ArchLoot
  • Current NFT Gaming
  • Our Vision & Mission
  • NFTs
  • Introducing ALverse
  • Gameplay
    • Parts
    • Attributes
    • Fighting
    • Operation
    • Tasks
  • In-Game Ecosystem
    • Pass System
    • The Chest
    • FAQs
  • Community
  • Tokenomic
  • Governance
  • Roadmap
  • FAQs
  • New Chapter : Game Traffic Distribution Platform
  • Notice
  • Disclaimer
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  1. Gameplay

Attributes

PreviousPartsNextFighting

Last updated 6 months ago

The game includes the following basic attributes:

In addition to normal attacks and displacement effects, monsters can also obtain a variety of special skills through their equipped parts. The corresponding skill attributes are as follows:

The attributes of each monster are the sum of those of all their corresponding parts.